User Experience Design
for Games
What is User Experience Design?
Gamers call this
“Interface Design”
Everything that happens to the user is part of the UE.
Some principles
Affordances,

Constraints

and Perceived Affordances
Mapping
Standards
Cognitive Models
and Mental Models
Paths, wayfinding,
signs & signals.
Modes
&
States
Is our goal efficient task performance?
I didn’t think so either.
Usability vs. Challenge = Flow